First boss: General Umbriss
Easy one, tank and spank, heal bleeding targets, some easy nonelite adds
Second boss: Forgemaster Throngus
He picks one of three weapons during the fight, check his buff. Mace = tank kites, shield = dps from behind (ranged too), dual wield swords = heavy heals on tank and preferably shield wall or other cooldowns.
Third boss: Drahga Shadowburner
Summons fire adds, kill them before they reach their target or they do heavy AoE. Dps boss, then dps drake, then boss when drake leaves.
Fourth boss: Erudax
Does a long cast (Shadow Gale), get to the marked spot on the ground to avoid getting AoE'd. Dps adds when they arrive, don't let them heal the boss. Tank stay away from the boss when you're knockbacked, there's a debuff that gets you instagibbed for a couple of seconds.
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